Krillion Guide

Name a setting you can change in a video game’s settings.

November 6, 2026 · 1,490 official answers

All answers & scores

501–600 of 1,490 answers

AnswerPointsTier
HDR calibration85Deep Cut
Head bob85Deep Cut
Head collision fade85Deep Cut
Head movement85Deep Cut
Head tracking85Deep Cut
Headset feedback85Deep Cut
Heat haze85Deep Cut
Heat seeker85Deep Cut
Heat seeker window size85Deep Cut
Height offset85Deep Cut
Height units85Deep Cut
Helmet opacity85Deep Cut
Hero-specific settings85Deep Cut
Hide advisors85Deep Cut
Hide disturbing scenes85Deep Cut
Hide eye candy85Deep Cut
Hide hand85Deep Cut
Hide matched names85Deep Cut
Hide splash texts85Deep Cut
Hide spoilers85Deep Cut
High contrast block outlines85Deep Cut
High contrast cinematics85Deep Cut
High contrast colors85Deep Cut
High contrast HUD85Deep Cut
High detail streaming while flying85Deep Cut
High fidelity objects85Deep Cut
High precision mouse input85Deep Cut
High quality dashboard85Deep Cut
High quality shaders85Deep Cut
High quality upsampling85Deep Cut
High resolution shadows85Deep Cut
Highlight interactables85Deep Cut
Hit lighting85Deep Cut
Hit marker sound85Deep Cut
Hitbox display85Deep Cut
Hitsound volume85Deep Cut
Hitting difficulty85Deep Cut
Hitting interface85Deep Cut
Hold breath mode85Deep Cut
Hold duration85Deep Cut
Hold fire to scope85Deep Cut
Hold to swap pickup85Deep Cut
Holster assist85Deep Cut
Holster position85Deep Cut
Hop-up pop-up85Deep Cut
Horizon lock85Deep Cut
Horizontal sensitivity85Deep Cut
Horse camera85Deep Cut
Hostages don't escape85Deep Cut
Hostile creatures volume85Deep Cut
Hotkey layout85Deep Cut
HRTF85Deep Cut
HUD animations85Deep Cut
HUD background85Deep Cut
HUD flashing85Deep Cut
HUD lag85Deep Cut
HUD layout85Deep Cut
HUD mode85Deep Cut
HUD opacity85Deep Cut
HUD preset85Deep Cut
HUD smoothing85Deep Cut
Hyperacusis filter85Deep Cut
Icing85Deep Cut
Icon passing85Deep Cut
Icon size85Deep Cut
Ignore beatmap hitsounds85Deep Cut
Ignore beatmap skins85Deep Cut
Ignore gamepad input85Deep Cut
Improve clarity85Deep Cut
Improved facial lighting geometry85Deep Cut
Improved transparency85Deep Cut
Impulse triggers85Deep Cut
Infinite breath85Deep Cut
Infinite stamina85Deep Cut
Injuries85Deep Cut
Inner deadzone85Deep Cut
Innings85Deep Cut
Input buffer85Deep Cut
Input delay85Deep Cut
Input display85Deep Cut
Input offset85Deep Cut
Input-based matchmaking85Deep Cut
Instrument volume85Deep Cut
Integer scaling85Deep Cut
Intel XeLL85Deep Cut
Interact behavior85Deep Cut
Interact on left click85Deep Cut
Interaction mode85Deep Cut
Interactive music85Deep Cut
Interface voices85Deep Cut
Invert flight controls85Deep Cut
Inverted flashbang85Deep Cut
Invincibility85Deep Cut
Invisible motion85Deep Cut
Invisible while prone85Deep Cut
IPv685Deep Cut
Item comparison85Deep Cut
Item component purchasing85Deep Cut
Item fade85Deep Cut
Item labels85Deep Cut

How these answers are scored

Each answer has a score for this specific question. One in a Krillion earns 100 points; Deep Cut earns 85. The ratings are curated, rather than calculated from how many people choose an answer today.

Answers and scores: Krillion’s published answer list for November 6, 2026. Other spellings may be treated differently in the live game.