Name a setting you can change in a video game’s settings.
November 6, 2026 · 1,490 official answers
All answers & scores
401–500 of 1,490 answers
| Answer | Points | Tier |
|---|---|---|
| Enemy upscaling | 85 | Deep Cut |
| Enhanced dodge | 85 | Deep Cut |
| Enhanced listen mode | 85 | Deep Cut |
| Entity distance | 85 | Deep Cut |
| Entity shadows | 85 | Deep Cut |
| Environment detail | 85 | Deep Cut |
| Equalizer | 85 | Deep Cut |
| Equipment behavior | 85 | Deep Cut |
| Error speech | 85 | Deep Cut |
| ERS assist | 85 | Deep Cut |
| Evade style | 85 | Deep Cut |
| Event popups | 85 | Deep Cut |
| Experience rate | 85 | Deep Cut |
| Exploration difficulty | 85 | Deep Cut |
| Exposure | 85 | Deep Cut |
| Extended tooltips | 85 | Deep Cut |
| Eye tracking | 85 | Deep Cut |
| Face tracking | 85 | Deep Cut |
| Fade on teleport | 85 | Deep Cut |
| Fancy bubbles | 85 | Deep Cut |
| Fancy leaves | 85 | Deep Cut |
| Far volumetric resolution | 85 | Deep Cut |
| Fast throw grenade | 85 | Deep Cut |
| Fatigue | 85 | Deep Cut |
| Fear of heights | 85 | Deep Cut |
| Fielding interface | 85 | Deep Cut |
| Fighting | 85 | Deep Cut |
| Film grain | 85 | Deep Cut |
| Fire button mode | 85 | Deep Cut |
| Flick stick | 85 | Deep Cut |
| Floating text | 85 | Deep Cut |
| Fog | 85 | Deep Cut |
| Fog quality | 85 | Deep Cut |
| Foliage quality | 85 | Deep Cut |
| Foliage visibility range | 85 | Deep Cut |
| Foot controller | 85 | Deep Cut |
| Footstep volume | 85 | Deep Cut |
| Force attack follow | 85 | Deep Cut |
| Force feedback | 85 | Deep Cut |
| Force Unicode font | 85 | Deep Cut |
| Formation lap | 85 | Deep Cut |
| Fouls | 85 | Deep Cut |
| FOV effects | 85 | Deep Cut |
| Foveated rendering | 85 | Deep Cut |
| Frame data display | 85 | Deep Cut |
| Frame generation | 85 | Deep Cut |
| Frame pacing | 85 | Deep Cut |
| Free camera | 85 | Deep Cut |
| Free look | 85 | Deep Cut |
| Free throw meter | 85 | Deep Cut |
| Friendly creatures volume | 85 | Deep Cut |
| Friends list visibility | 85 | Deep Cut |
| FSR | 85 | Deep Cut |
| Fuel consumption | 85 | Deep Cut |
| Full keyboard gameplay | 85 | Deep Cut |
| Full-body tracking | 85 | Deep Cut |
| Fur quality | 85 | Deep Cut |
| Future frame rendering | 85 | Deep Cut |
| Game Center volume | 85 | Deep Cut |
| Game region | 85 | Deep Cut |
| Game style | 85 | Deep Cut |
| Gameplay privacy | 85 | Deep Cut |
| Gameplay volume | 85 | Deep Cut |
| Gauge type | 85 | Deep Cut |
| General subtitles | 85 | Deep Cut |
| Ghosting | 85 | Deep Cut |
| Gifting | 85 | Deep Cut |
| Give nicknames | 85 | Deep Cut |
| Glint speed | 85 | Deep Cut |
| Glint strength | 85 | Deep Cut |
| Global illumination | 85 | Deep Cut |
| Gold rate | 85 | Deep Cut |
| GPS route | 85 | Deep Cut |
| GPS volume | 85 | Deep Cut |
| GPU crash debugging | 85 | Deep Cut |
| GPU memory restriction | 85 | Deep Cut |
| Grab mode | 85 | Deep Cut |
| Graphics adapter | 85 | Deep Cut |
| Graphics API | 85 | Deep Cut |
| Graphics style | 85 | Deep Cut |
| Grass density | 85 | Deep Cut |
| Grass draw distance | 85 | Deep Cut |
| Grass shadows | 85 | Deep Cut |
| Green grid | 85 | Deep Cut |
| Grid | 85 | Deep Cut |
| Ground clutter | 85 | Deep Cut |
| Ground pass assistance | 85 | Deep Cut |
| Ground targeting | 85 | Deep Cut |
| Guess pitch | 85 | Deep Cut |
| Guitar vibration cues | 85 | Deep Cut |
| Gyro sensitivity | 85 | Deep Cut |
| Hair quality | 85 | Deep Cut |
| HairWorks anti-aliasing | 85 | Deep Cut |
| Half length | 85 | Deep Cut |
| Hand tracking | 85 | Deep Cut |
| Handballs | 85 | Deep Cut |
| Haptic speech | 85 | Deep Cut |
| Hardware cursor | 85 | Deep Cut |
| Hardware ray tracing | 85 | Deep Cut |
| HDR brightness | 85 | Deep Cut |
How these answers are scored
Each answer has a score for this specific question. One in a Krillion earns 100 points; Deep Cut earns 85. The ratings are curated, rather than calculated from how many people choose an answer today.
Answers and scores: Krillion’s published answer list for November 6, 2026. Other spellings may be treated differently in the live game.