Name a setting you can change in a video game’s settings.
November 6, 2026 · 1,490 official answers
All answers & scores
201–300 of 1,490 answers
| Answer | Points | Tier |
|---|---|---|
| Center dot | 85 | Deep Cut |
| Center pan dialogue | 85 | Deep Cut |
| Champion highlight | 85 | Deep Cut |
| Champion outlines at screen edge | 85 | Deep Cut |
| Champion spell previews | 85 | Deep Cut |
| Changed setting indicator | 85 | Deep Cut |
| Character detail | 85 | Deep Cut |
| Character inking | 85 | Deep Cut |
| Character portraits | 85 | Deep Cut |
| Chase assist | 85 | Deep Cut |
| Chat bubbles | 85 | Deep Cut |
| Chat colors | 85 | Deep Cut |
| Chat delay | 85 | Deep Cut |
| Chat height | 85 | Deep Cut |
| Chat links | 85 | Deep Cut |
| Chat message duration | 85 | Deep Cut |
| Chat mode | 85 | Deep Cut |
| Chat opacity | 85 | Deep Cut |
| Chat style | 85 | Deep Cut |
| Chat ticker | 85 | Deep Cut |
| Chat translation | 85 | Deep Cut |
| Chat width | 85 | Deep Cut |
| Chromatic aberration | 85 | Deep Cut |
| Chunk builder | 85 | Deep Cut |
| Chunk fade | 85 | Deep Cut |
| Cinematic effects | 85 | Deep Cut |
| Cinematic music volume | 85 | Deep Cut |
| Cinematic smoothing | 85 | Deep Cut |
| Cinematic subtitles | 85 | Deep Cut |
| Cinematics resolution | 85 | Deep Cut |
| Cinematics volume | 85 | Deep Cut |
| Clamp cast target location | 85 | Deep Cut |
| Class colors | 85 | Deep Cut |
| Classic graphics | 85 | Deep Cut |
| Classic HUD | 85 | Deep Cut |
| Classic sound effects | 85 | Deep Cut |
| Clearance assistance | 85 | Deep Cut |
| Click to move | 85 | Deep Cut |
| Click-to-move camera | 85 | Deep Cut |
| Client send rate | 85 | Deep Cut |
| Cloth simulation | 85 | Deep Cut |
| Cloud distance | 85 | Deep Cut |
| Clouds | 85 | Deep Cut |
| Club invites | 85 | Deep Cut |
| Clutch deadzone | 85 | Deep Cut |
| Co-driver timing | 85 | Deep Cut |
| Co-driver voice | 85 | Deep Cut |
| Co-op teammate effects | 85 | Deep Cut |
| Collisions | 85 | Deep Cut |
| Color calibration | 85 | Deep Cut |
| Color compression | 85 | Deep Cut |
| Color correction | 85 | Deep Cut |
| Color precision | 85 | Deep Cut |
| Color scheme | 85 | Deep Cut |
| Color space | 85 | Deep Cut |
| Colorblind strength | 85 | Deep Cut |
| Colorblind text | 85 | Deep Cut |
| Combat accessibility | 85 | Deep Cut |
| Combat audio cues | 85 | Deep Cut |
| Combat camera | 85 | Deep Cut |
| Combat HUD | 85 | Deep Cut |
| Combat text | 85 | Deep Cut |
| Combat vibration cues | 85 | Deep Cut |
| Combo bursts | 85 | Deep Cut |
| Combo counter | 85 | Deep Cut |
| Comfort settings | 85 | Deep Cut |
| Comfort vignette | 85 | Deep Cut |
| Command suggestions | 85 | Deep Cut |
| Commentary language | 85 | Deep Cut |
| Commentary team | 85 | Deep Cut |
| Compass position | 85 | Deep Cut |
| Compatibility mode | 85 | Deep Cut |
| Competitor mode | 85 | Deep Cut |
| Composite video | 85 | Deep Cut |
| Compute effects | 85 | Deep Cut |
| Compute shaders | 85 | Deep Cut |
| Confirm edit on release | 85 | Deep Cut |
| Connection filter | 85 | Deep Cut |
| Connection type | 85 | Deep Cut |
| Contact shadows | 85 | Deep Cut |
| Content warnings | 85 | Deep Cut |
| Contextual tips | 85 | Deep Cut |
| Continues | 85 | Deep Cut |
| Contrast adaptive sharpening | 85 | Deep Cut |
| Control-click as right click | 85 | Deep Cut |
| Controller offset | 85 | Deep Cut |
| Controller orientation | 85 | Deep Cut |
| Controller speaker mode | 85 | Deep Cut |
| Controller speaker volume | 85 | Deep Cut |
| Controller UI | 85 | Deep Cut |
| Controller visualization | 85 | Deep Cut |
| Core display | 85 | Deep Cut |
| Corner cutting stringency | 85 | Deep Cut |
| Corpse physics | 85 | Deep Cut |
| Corpses | 85 | Deep Cut |
| Countersteering assistance | 85 | Deep Cut |
| CPU thread count | 85 | Deep Cut |
| Crash reporting | 85 | Deep Cut |
| Crop withering | 85 | Deep Cut |
| Cross assistance | 85 | Deep Cut |
How these answers are scored
Each answer has a score for this specific question. One in a Krillion earns 100 points; Deep Cut earns 85. The ratings are curated, rather than calculated from how many people choose an answer today.
Answers and scores: Krillion’s published answer list for November 6, 2026. Other spellings may be treated differently in the live game.